Temarius Walker
Temarius Walker
Concept Artist/Illustrator
San Francisco, United States of America

About

My name is Temarius Walker and I enjoy applying my knowledge of shape language, color, form and design to clearly convey my ideas and effectively solve visual problems within a range of styles. I am proficient in Photoshop and I am also familiar with Maya, Z Brush, Corel Painter, Flash and Illustrator. I am looking for new opportunities within the gaming, film and animation industries and I am currently available for freelance. Send me a message if you need help with a project!

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Skills

DrawingDigital PaintingPaintingConcept ArtConcept DesignIllustrationEnvironment Design3D Modeling

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Painter
Painter
Illustrator
Illustrator
Maya
Maya
Unity
Unity
Flash
Flash

Productions

  • Unnamed
    • Mobile Game
      Tank Generals
    • Year
      2016
    • Role
      Marketing Artist
    • Company
      WiStone Entertainment
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    • Mobile Game
      Iron Titans
    • Year
      2018
    • Role
      Concept Artist
    • Company
      SVA Games
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    • Movie
      X Terre
    • Year
      2020
    • Role
      Concept Artist
    • Company
      RockBridge Productions

Experience

  • 2D Environment (Data Imagery Editor) at Apple (via Apex Systems)
    Cupertino, United States of America
    December 2017 - Present

    Currently working on an unannounced project.

  • Founder, Creative Director at NEO VITALE DESIGN STUDIO
    San Francisco, United States of America
    June 2013 - Present

    Professional freelance concept artist/illustrator specializing in art and design for films, games and promotional illustration. Currently working on a series of unannounced IP.

  • SVA Games at Marketing/2D Artist
    San Francisco, United States of America
    May 2016 - August 2017

    Created engaging marketing illustrations and promotional content

    Produced concepts for characters and game assets

    Assisted the art department with various tasks during development

  • Game Artist at WiStone Entertainment
    San Francisco, United States of America
    July 2016 - August 2016

    Produced engaging marketing illustrations and splash art

    Created cinematic game trailers for Google Play Store

    Generated sketches that convey dynamic game play elements

  • Art Director, Creative Lead at Celestial Frame
    San Francisco, United States of America
    September 2014 - December 2015

    Designed mechs, environments and assets for a 2.5 D side scrolling shooter

    Scheduled meetings with concept artists and monitors tasks/projects

    Created presentations for clients and provides detailed direction to designers

  • Resident Assistant at Campus Living Villages
    San Francisco, United States of America
    August 2012 - August 2015

    Fostered student development through creative programming

    Supervised conflict mediation between freshman students in the residence halls

    Collaborated with staff members to build community through on campus events

  • Concept Artist/U.I. Designer at Project E.X.E.
    San Francisco, United States of America
    July 2014 - August 2014

    Designed mechs, environments and assets for a turn-based strategy game

    Created U.I. for tutorial screens, title screen art and marketing materials

    Painted illustrations and story boards for in-game scenes

  • Illustrator at Mindscape Architects Consulting Group
    San Francisco, United States of America
    May 2013 - September 2013

    Designed the business card and logo for an educational start-up company

    Created various thumbnails and layouts

    Painted a gold portrait in Photoshop and designed various laurels

  • Concept Artist at Rockbridge Productions
    San Francisco, United States of America
    May 2012 - July 2012

    Designed humanoid alien for the sci-fi film “X-Terre”

    Drew stylized portraits of actors for romantic comedy, “Yours to Lose”