Temarius Walker
Temarius Walker
Concept Artist & Illustrator
San Francisco, United States of America

About

My name is Temarius Walker and I enjoy applying my knowledge of shape language, color, form and design to clearly convey my ideas and effectively solve visual problems within a range of styles. I am proficient in Photoshop and I am also familiar with Modo Z Brush, Corel Painter, Flash and Illustrator. I am looking for new opportunities within the gaming, film and animation industries and I am currently available for freelance. Send me a message if you need help with a project!

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Skills

DrawingDigital PaintingPaintingConcept ArtConcept DesignIllustrationEnvironment Design3D ModelingMarketing IllustrationTeam ManagementProject Management

Software proficiency

Photoshop
Photoshop
Modo
Modo
Maya
Maya
Octane Render
Octane Render
Illustrator
Illustrator
Painter
Painter
ZBrush
ZBrush
Flash
Flash
DAZ Studio
DAZ Studio

Productions

  • Stranger things 3 game   button fin 1553102079523
    • Mobile Game
      Stranger Things Season 3 - The Game
    • Year
      2019
    • Role
      Concept Artist/Illustrator
    • Company
      Limited Run Games
  • Unnamed
    • Mobile Game
      Tank Generals
    • Year
      2016
    • Role
      Marketing Artist
    • Company
      WiStone Entertainment
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    • Mobile Game
      Iron Titans
    • Year
      2018
    • Role
      Concept Artist
    • Company
      SVA Games
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    • Movie
      X Terre
    • Year
      2020
    • Role
      Concept Artist
    • Company
      RockBridge Productions

Experience

  • Freelance Concept Artist/Illustrator at Limited Run Games
    United States of America
    August 2019 - October 2019

  • Senior Tech at Apple Inc (via Apex Systems)
    San Francisco, CA
    October 2018 - Present

    Provides editing and touch up services for 2D and 3D assets

    Navigates through 2D environments and extracts information for internal use

    Prioritizes competing demands between a myriad of projects

    Communicates with developers to provide quality assurance and workflow optimization

  • 2D Environment (Data Imagery Editor) at Apple Inc (via Apex Systems)
    Cupertino, United States of America
    December 2017 - Present

    Currently working on an unannounced project.

  • Founder, Creative Director at NEO VITALE DESIGN STUDIO
    San Francisco, United States of America
    June 2013 - Present

    Professional freelance concept artist/illustrator specializing in art and design for films, games and promotional illustration. Currently working on a series of unannounced IP.

  • SVA Games at Marketing/2D Artist
    San Francisco, United States of America
    May 2016 - August 2017

    Created engaging marketing illustrations and promotional content

    Produced concepts for characters and game assets

    Assisted the art department with various tasks during development

  • Game Artist at WiStone Entertainment
    San Francisco, United States of America
    July 2016 - August 2016

    Produced engaging marketing illustrations and splash art

    Created cinematic game trailers for Google Play Store

    Generated sketches that convey dynamic game play elements

  • Art Director, Creative Lead at Celestial Frame
    San Francisco, United States of America
    September 2014 - December 2015

    Designed mechs, environments and assets for a 2.5 D side scrolling shooter

    Scheduled meetings with concept artists and monitors tasks/projects

    Created presentations for clients and provides detailed direction to designers

  • Resident Assistant at Campus Living Villages
    San Francisco, United States of America
    August 2012 - August 2015

    Fostered student development through creative programming

    Supervised conflict mediation between freshman students in the residence halls

    Collaborated with staff members to build community through on campus events

  • Concept Artist/U.I. Designer at Project E.X.E.
    San Francisco, United States of America
    July 2014 - August 2014

    Designed mechs, environments and assets for a turn-based strategy game

    Created U.I. for tutorial screens, title screen art and marketing materials

    Painted illustrations and story boards for in-game scenes

  • Illustrator at Mindscape Architects Consulting Group
    San Francisco, United States of America
    May 2013 - September 2013

    Designed the business card and logo for an educational start-up company

    Created various thumbnails and layouts

    Painted a gold portrait in Photoshop and designed various laurels

  • Concept Artist at Rockbridge Productions
    San Francisco, United States of America
    May 2012 - July 2012

    Designed humanoid alien for the sci-fi film “X-Terre”

    Drew stylized portraits of actors for romantic comedy, “Yours to Lose”